Difference between revisions of "CutsceneCmdSound"
From Headbone Creative
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This will play a sound when started. | This will play a sound when started. | ||
+ | == Public Variables == | ||
+ | === clipToPlay : AudioClip === | ||
+ | The clip to play when the cutscene starts. | ||
+ | === waitForSoundToFinish : bool === | ||
+ | If this is set to true, the cutscene will wait until the sound has finished playing before reporting it is complete. Otherwise, it will immediately report it is complete after starting the sound. | ||
+ | [[Category:API]] | ||
[[Category:Cutscene Framework]] | [[Category:Cutscene Framework]] | ||
+ | [[Category:Premium Scripts]] |
Latest revision as of 16:07, 15 April 2013
This will play a sound when started.
[edit] Public Variables
[edit] clipToPlay : AudioClip
The clip to play when the cutscene starts.
[edit] waitForSoundToFinish : bool
If this is set to true, the cutscene will wait until the sound has finished playing before reporting it is complete. Otherwise, it will immediately report it is complete after starting the sound.