Difference between revisions of "CutsceneCmdDelay"
From Headbone Creative
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This simply waits for the specified number of seconds before reporting the action complete. | This simply waits for the specified number of seconds before reporting the action complete. | ||
+ | == Public Variables == | ||
+ | === delayTime : float === | ||
+ | The delay time in seconds. | ||
+ | |||
+ | |||
+ | [[Category:API]] | ||
[[Category:Cutscene Framework]] | [[Category:Cutscene Framework]] | ||
+ | [[Category:Premium Scripts]] |
Latest revision as of 04:03, 15 April 2013
This simply waits for the specified number of seconds before reporting the action complete.
[edit] Public Variables
[edit] delayTime : float
The delay time in seconds.