Difference between revisions of "CutsceneCmdWaitForMessage"
From Headbone Creative
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This will simply wait for a message to be received before reporting the scene to be complete. | This will simply wait for a message to be received before reporting the scene to be complete. | ||
+ | == Public Variables == | ||
+ | === message : string === | ||
+ | This is the message that the cutscene waits for. It depends on the [[Messenger]] system. The message must be sent with 0 parameters. | ||
+ | |||
+ | [[Category:API]] | ||
[[Category:Cutscene Framework]] | [[Category:Cutscene Framework]] | ||
+ | [[Category:Integration Scripts]] |
Latest revision as of 22:31, 21 April 2013
This will simply wait for a message to be received before reporting the scene to be complete.
[edit] Public Variables
[edit] message : string
This is the message that the cutscene waits for. It depends on the Messenger system. The message must be sent with 0 parameters.