Difference between revisions of "CutsceneDirector"
From Headbone Creative
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Revision as of 22:13, 10 April 2013
This script controls the starting and stopping of a cutscene or sequence of cutscenes. Cutscenes are driven by the Cutscene Director: this means that a CutsceneDirector must be at the top of the GameObject hierarchy of cutscene commands.
The easiest way to create a new cutscene director is to go to GameObject -> Create Other -> Cutscene Director, or use the Create menu from the Hierarchy window.