CutsceneCmdScale

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Revision as of 16:04, 15 April 2013 by Tyson Joehler (Talk | contribs)

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This will scale the target object over a given amount of time.

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Public Variables

target : Transform

This is the object that will have its scale adjusted. It must be assigned in the editor.

targetScale : Vector3

This is what the localScale of the object will be when the cutscene is finished.

resetScale : Vector3

This is what the localScale of the object will be when the cutscene starts or is reset, if resetToStartingScale is false.

resetToStartingScale : bool

If true, the resetScale above will be set to the localScale of the target on MonoBehaviour.Start.

scaleTime : float

This is the time in seconds to spend scaling the object.

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