CutsceneCmdInterface
From Headbone Creative
Revision as of 22:21, 10 April 2013 by Tyson Joehler (Talk | contribs)
This is an interface that defines what functions each kind of cutscene must implement. It defines the following functions:
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void OnStart ();
Called to notify the cutscene to start
void OnReset ();
Called to notify the cutscene to reset
void OnFinished ();
Called to notify the cutscene to finish
void ProcessUpdate ();
Called each frame while the cutscene is active to drive the cutscene actions
bool IsComplete ();
Called to check whether or not the cutscene has finished its actions.