CutsceneCmdSound
From Headbone Creative
Revision as of 16:07, 15 April 2013 by Tyson Joehler (Talk | contribs)
This will play a sound when started.
Public Variables
clipToPlay : AudioClip
The clip to play when the cutscene starts.
waitForSoundToFinish : bool
If this is set to true, the cutscene will wait until the sound has finished playing before reporting it is complete. Otherwise, it will immediately report it is complete after starting the sound.