CutsceneCmdInterface
From Headbone Creative
This is an interface that defines what functions each kind of cutscene must implement. It defines the following functions:
Contents |
void OnStart ();
Called to notify the cutscene to start
void OnReset ();
Called to notify the cutscene to reset
void OnFinished ();
Called to notify the cutscene to finish
void ProcessUpdate ();
Called each frame while the cutscene is active to drive the cutscene actions
bool IsComplete ();
Called to check whether or not the cutscene has finished its actions.