Difference between revisions of "DeviceOrientationDetector"

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This script keeps track of the current [http://en.wikipedia.org/wiki/Aspect_ratio_(image) aspect ratio] of the screen. When the aspect ratio changes, it sends out an event using the [[Messenger]] system.  
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This script keeps track of the current size of the screen. When the aspect ratio changes, it notifies all [[DeviceOrientationListener]]s in the scene. There only needs to be one of these in the scene.  The new screen width and height are passed to the listeners when the orientation changes.  
  
== Public Variables ==
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== Public Functions ==
=== orientationChangedMessage : string ===
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=== void FindAllListeners () ===
This is sent along with a float indicating the current aspect ratio.  
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This is called on [http://docs.unity3d.com/Documentation/ScriptReference/MonoBehaviour.Start.html Start] to find all listeners in the scene. It can be called at other times if new listeners are added after the scene begins.  
  
 
[[Category:API]]
 
[[Category:API]]
 
[[Category:Mobile]]
 
[[Category:Mobile]]
 
[[Category:Premium Scripts]]
 
[[Category:Premium Scripts]]

Latest revision as of 03:02, 18 April 2013

This script keeps track of the current size of the screen. When the aspect ratio changes, it notifies all DeviceOrientationListeners in the scene. There only needs to be one of these in the scene. The new screen width and height are passed to the listeners when the orientation changes.

[edit] Public Functions

[edit] void FindAllListeners ()

This is called on Start to find all listeners in the scene. It can be called at other times if new listeners are added after the scene begins.

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